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JAMES DUERDEN
GNOME IN THE DARK
A Gnome In The Dark was my final year group project, developed in Unreal Engine. It is a 2D platformer with puzzle elements, and revolves around having the lighting slowly decay as time progresses.
The story begins with a gnome who accidentally stumbles across a dwarven stronghold, and must make his way through, saving his gnomish brethren along the way.
The game demo features the first level, which introduces the main mechanics of the game - the puzzles, the light system, and the different objectives found within.
This was a collaborative effort between myself and the games designers involved. Should you have any inquiries about the designers, I will try to get in contact with them.

A Gnome in the Dark

The titular gnome breaks his way into a dwarven stronghold.

Find your way through each dungeon to free all of your gnome friends!

A Gnome in the Dark
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