top of page

ROTS 2: ONSLAUGHT

Onslaught was a typical top-down twinstick shooter, and was the first project I had developed using Unreal Engine 4. There was no clear cut objective other than to survive as long as possible. It is named as such as it was meant to be seen as a continuation of the original game made in Stencyl.

The game itself is basic in that it primarily revolves around the top-down shooter mechanic - given the time constraints on this project and other projects at university, it was not as expansive as some other projects on this list, but gave me good insight into Unreal Engine as a whole.

JAMES
DUERDEN

If you have any queries, questions, or feedback, feel free to leave a message below!

Thanks for submitting!

  • GitHub
  • Facebook
  • James Duerden | LinkedIn
  • Instagram

© 2015-2023 - Projects by James Duerden.

 

Shapeshifter and Interchange are property of Prox & Reverie Ltd. Aquaman is a registered trademark owned by Warner Bros.

bottom of page