top of page

SHAPESHIFTER

The first project I worked on at Prox & Reverie Ltd. It was developed in Unity using the Universal Render Pipeline in order to allow for seamless transition between two scenes.

It also uses Xsens MVN to allow for the recording and playback, as well as live performance capture, of a mocap actor to truly bring the experience alive.

To give users a more physical appearance, the project also incorporated an IK system controlled via Vive trackers and Manus gloves. The Vive trackers were also used for props that the user could interact with.

JAMES
DUERDEN

If you have any queries, questions, or feedback, feel free to leave a message below!

Thanks for submitting!

  • GitHub
  • Facebook
  • James Duerden | LinkedIn
  • Instagram

© 2015-2023 - Projects by James Duerden.

 

Shapeshifter and Interchange are property of Prox & Reverie Ltd. Aquaman is a registered trademark owned by Warner Bros.

bottom of page